Une première mise à jour en 2022 pour Flight Simulator et une visibilité sur les futurs patchs
publié le 07 Janvier 2022 à 15:58 par jonh
Microsoft a offert une première mise à jour à son jeu Flight Simulator pour l'année 2022. On a également le droit à un roadmap, ce qui nous offre une meilleure visibilité sur les futures mises à jour du monde.
Ce patch corrige certains crashs, perfectionne le rendu des ombres des nuages et promet une meilleure prise en charge de la VR.
Stability
- - Several crashes have been fixed across the title
Weather
- - Improved management of high proximity METARs to avoid hard weather transitions
- - Fixed abnormal temperatures above FL450
- - Fixed custom weather preset save data
- - Live Weather clouds on ground should now be displayed as fog
- - Rain and fog now correctly receive shadows from clouds above
- - Fixed “10SM” metar visibility
- - Fixed live weather refering to AMSL instead of AGL
VR
- - Fixed the issue that prevented interactions with the toolbar in VR
- - Added some of the VR controller specific controls (e.g. switch between proxi and raycast modes) that were not available in the binding menu
- - Fixed the rotate and drag buttons that did not respond well with WMR VR controllers
- - VR controllers are now working when using Legacy cockpit interaction system
Peripherals
- - TrackIR support has been fixed
- - Fixed unable to pan / drag WorldMap using a custom mouse profile. Add a slot in Control Menu
Planes
- - Fixed HUD shader support for for 3rd party planes
- - Fixed Reverse Throttle
- - Also fixed livery overriding mechanism for WASM modules
- - Fixed glass cockpit remains off when starting from cold & dark for the Volocity
- - Fixed white rendering of the Copilot HUD in the Boeing 787-10 Dreamliner
World
- - Fixed an issue where roads could blink
- - Fixed color banding introduced in Sim update 5
Reno
- - Performance optimization for Reno multiplayer races
- - Reno stands are no longer misplaced during RTC
- - Fixed “Too high” notification when starting a time trial
UI
- - Assistances preferences should no longer be set to Easy without user’s input
- - Localization update across all supported languages
SDK
- - Fixed crash when loading a project
- - Fixed aircraft no longer compiles because of glTF errors
- - Also fixed game crashing when trying to add a PaintedHatchedArea in the Scenery editor
- - Changed “Parking not linked to the main graph” to warning
- - Fixed disabled interactions with the sim when Aircraft Editor is open
- - Ignore null-size flags file (avoids invalid materials)
- - Fixed newly created project XML file path in PackageBuilder
Navigation
- - New AIRAC cycle 2113 is now available