[Topic Unique] Dirt Rally
Christoufe @ Paysan
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Age: 36
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Posté le: 26 mai 2015 à 21:39
$
Codemaster a surpris tout le monde avec un jeu de rally mais axé simulation.
Le jeu est en plein développement. pour le moment rien n'est terminé et définitif.
Infos:
Trailer: https://www.youtube.com/watch?featu [...] VdgJKoY-6Y
Disponible sur Steam en Early Access: http://store.steampowered.com/app/310560.
Le reddit officiel du jeu: http://www.reddit.com/r/dirtgame/
Timeline du futur contenu: https://www.dirtgame.com/uk/timeline#timeline_14
Les conseils de réglages volants par de Codemasters en attendant une maj : http://forums.codemasters.com/disc [...] dling-team
Mod pour le jeu ( pour le moment seulement des skins de voiture): http://www.racedepartment.com/down [...] -rally.90/
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Configurations:
configuration mini
OS: Windows 7 ou 8.1 64bit
CPU: AMD Athlon x2 Dual Core ou Intel Core 2 Duo @ 2.4Ghz
RAM: 4 go
GPU: AMD HD5450 ou Nvidia GT430 ou Intel HD4000 avec 1 go de vram
HDD: 35 go
Configuration recommandée
OS: Windows 7 ou 8.1 64bit
CPU: AMD FX-8150 ou Intel Core i5 4670K
RAM: 8 go
GPU: AMD R9 290 ou Nvidia GTX780
HDD: 35 go
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Les groupes et les voitures actuellement disponibles:
1960
Mini Cooper S
Lancia Fulvia HF
1970
Fiat 131 Abarth
Ford Escort MKII
Lancia Stratos
1980
BMW E30 M3 Evo Rally
Ford Sierra Cosworth RS500
Groupe B
MG Metro 6R4
Audi Sport quattro Rallye
Ford RS200
Peugeot 205 T16 Evo 2
Lancia Delta S4
Groupe A
Ford Escort RS Cosworth
Subaru Impreza 1995
Lancia Delta HF Integrale
2010
Mini Countryman Rally Edition
Ford Fiesta RS Rally
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Patch V 04.1 (Safe to Download)
3 JUIN - JUSTBIGLEE
So... As some of you may be aware we hit our first big rock on the Early Access road today and we pushed an incorrect version of DiRT Rally live.
This was essentially our development build containing parts of our Germany update, which is a bit of a problem because we haven’t finished that yet and chunks of the game were missing and would appear broken.
This next part is where it gets complicated.
We’ve now set the correct patch live which is 1.6 GB. However if you had already downloaded the large (and wrong) 4 GB patch you will now be asked to download another 1.6 GB patch.
TL;DR - The 1.6 GB is safe. The 4 GB one is not safe.
Please do not download the 4 GB patch. If it is half way through, paused or stuck midway please stop the download, log out and close your Steam Client and re-open it. The correct patch should then download.
If you have already downloaded the 4 GB patch, please do not start the game, download the 1.6 GB patch and you should be fine.
If you have already played the game after the 4 GB patch and downloaded the new 1.6 GB patch we’re expecting this to corrupt your save file when you try and play the game.
If you happen to be one of those whose save has corrupted please post a reply below and let us know, we may want to get hold of a copy of your corrupt save so if you can make a copy of your save file before overwriting it that would really help us out.
The reason it corrupts is because when you loaded the version with Germany it introduces new items in your save file to check the game against, now we’ve taken the unfinished content out of the game your save file will be looking for something which isn’t there and corrupt.
If you’re having trouble loading the game once you have the most up to date patch please verify the integrity of the game cache. To do this right click on DiRT Rally in your library, select properties, click the local files tab and then press the “verify integrity of game cache” button. If it still does not load after this please let us know in the comments below.
The unfinished patch was live for about 40 minutes, starting at 12pm (BST). During that time our data tells us that a very small number of people played the game (less than 0.5%). We’re hoping that the corrupt save won’t affect all those players but regardless of how many it has hit we are sorry.
Now on to the correct Patch notes for DiRT Rally V0.4.1
Save Game Fix - Fixed an issue which prevented the game from saving mid event
Achievement Fix – Hillclimb achievements now unlock correctly, these will award from now on but we will retroactively award the Going Up In The World achievement in a future pack
Track Environment update – J.McG’s Invisible Towing Services have now removed the invisible Burger Van that sometimes rolled into the middle of the road on Pikes Peak and their permit has been revoked (they tasted like thin air anyway)
Online Events – Daily challenges now feature the full fat fully upgraded versions of the cars.
Audio Fix – Sent the co-driver on another recce of the Col De Turini and asked him to redo his notes
Again we’re sorry for all the confusion and to those affected, we hope you enjoyed your sneaky peek at Germany. You’ll be able to play a much more stable version soon.
Hugs and kisses
Team DiRT.
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Mise a jour du jeu en V0.4 :
New – Added over 4,300 metres of rock otherwise known as Pikes Peak
New – Or old depending how you look at it, yes that’s right we’ve also added the mixed surface version of Pikes Peak too
New – Each route on Pikes Peak is available with a variety of weather conditions (Sunny\Rain\Overcast\Clear)
New – Hillclimb car class featuring the Peugeot 405 T16 Pikes Peak, the Peugeot 205 T16 Pikes Peak and the Audi Sport Quattro S1 Pikes Peak.
New – Hillclimb career mode and full support for Online Events and Leagues
New – Added a few tutorial messages and hints and tips to some menus and loading screens
New – Sent all our AI drivers back to rally school, turns out they were struggling to keep up with you guys so expect a bit more of a challenge from now on
New – Your changes in position are now shown on the event and championship standings
New – Added a message to let you know when you’ve been promoted or relegated in Championship mode
New – 13 new achievements for all you unlock and rub in your friends faces.
New – Added the ability to map clutch and gears for the following steering wheels: Logitech Driving Force EX, Logitech Driving Force GT, Logitech Driving Force Pro, Logitech MOMO Racing Wheel, Thrustmaster F430 Force Feedback Racing Wheel, Thrustmaster Ferrari GT Experience Racing Wheel, Thrustmaster RGT FF Pro, Microsoft Wireless Xbox 360 Racing Wheel
New – Added analogue handbrake support
Change – Engineer slots now unlock based on distance driven rather than spending your hard earned credits
Change – When using a wheel the ragdoll shake effect is now turned off
Change – Custom Events now use the full fat versions of the cars rather than the poor mans versions
Change – Improved our Steam error reporting, this won’t really change anything for you right now but it will help us in the future in particular with getting to the bottom of error 41 issues
Change – Made it clearer when you can’t afford a car
Change – Improved the messages which tell you what the different game modes are
Change – Custom events now tell you if a stage is a “Long” or “Sprint” (short) version
Change – Changed certain title headers in the leagues reward screens to make it clearer where you finished
Change – The weekly event is now six stages instead of four
Fix – If you’re using a H-Pattern with clutch setup, the game no longer shifts to neutral when contact with your kit is lost.
Fix – Turns out that sometimes the AI would overshoot the start line, we’ve had a word with them about it
Fix – Hand braking when using manual clutch now no longer locks all four wheels on the Ford Fiesta
Fix – Position indicators will now stop showing the incorrect information
Fix – Fixed a weird thing that would sometimes let you have more than one go at an online event (bet you’re gutted you didn’t notice that one)
Fix – Ever been caught in an infinite loop of disconnects and reconnects at the end of an online event? Yeah, we fixed that.
Audio – Increased overall volume of game audio
Audio – Co-driver should now be clearer
Audio – Fixed volume issues of cockpit cameras not lowering in volume when changed in options.
Audio – Clearer audio feedback on skidding and locking
Audio – Fixed gear grind for stuck gears
Audio – Collisions should be more obvious
Audio – Landings should now sound better
Audio – New aero sound effects
Car update – The Fiat 131 Abarth now has historically accurate rear lights
Car update – The Fiat 131 Abarth now features the Rallysport Development livery
Car update – The Ford Escort Mk II now features the Phil Collins’ livery
Car update – The Lancia Fulvia HF now features the Lancia livery.
Car update – The Peugeot 205 T16 Evo 2 now features the Peugeot Sport livery
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Rally Dirt book du 05.06.15
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Ici aura un tableau des temps sur pikes peak complet :
https://docs.google.com/spreadsheets/d/1t4Nv_NgqPaG5AcKlbmNmxs4S-aEmpzPfWrgZiqc_TdI/pubhtml
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Petit hommage a un grand pilote
On dit que seulement dix personnes au monde comprenaient Einstein. Personne ne me comprend. Suis-je un génie ?
http://www.instant-gaming.com/igr/Chrisoufe/ = Jeux PC pas cher
Dernière édition par Christoufe le 05 juin 2015 à 18:17; édité 2 fois
S4ch4Z @ Métayer
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Christoufe @ Paysan
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bn07 @ Agriculteur
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Christoufe @ Paysan
770pts
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Age: 36
Messages: 309
Localisation: A la taverne ! ( Lyon )
Navigateur : n.c.Hors ligne
Posté le: 28 mai 2015 à 18:50
DiRT Rally Road Book - 27/05/15
Here it is, the first Road Book following the launch of DiRT Rally V.0.4, more commonly known as the Pikes Peak Update.
Here’s a rundown of everything we added in yesterdays pack.
The world famous Pikes Peak – Built from the ground up in its full-fat modern tarmac state (the first time in a video game) and the mixed surface variant we all grew up loving. We’ve also included a variety of weather conditions and three iconic Hillclimb cars to add to your garage.
You’ll find that we’ve rolled Hillclimb into our Championship mode; it will crop up from time to time in our Online Events and you’ll now be able to select it in Custom Events and add it to your Leagues.
That’s not all though, we’ve also made some improvements and additions to the rest of the game including:
Some of our AI drivers have got fed up with watching you driving so well so expect some of them to start trying to rival your performances and giving you more of a run for your money.
A few changes in the UI where we’ve labelled the stages in custom events ‘Long’ and ‘Sprint’; new players will see little pop up tutorials on first visit to each game mode (don’t worry they aren’t unskippable videos). We’ve also added some new messages in other areas of the game so you know what’s going on.
We’ve changed how your engineer slots unlock so that they now pop based on distance driven rather than cold, in-game cash. If you’ve already blown a load of cash on those slots… sorry!
Custom Events will now use the fully upgraded versions of a car rather than the poor man’s version and we’ve made sure that your favourite livery will be stored for the next event.
We’ve also added in some new liveries including the Rallysport Development wrap for the Fiat 131 Abarth, the Peugeot Sport livery for the Peugeot 205 T16 Evo 2 and the Phil Collins Rally livery for the Ford Escort Mk II. Teams like these were kind enough to give us access to their awesome machines during development and without these guys and the rest of the rally scene here in the UK, DiRT Rally wouldn’t be the game it is.
For the full list of everything we’ve changed, added and fixed click here.[www.dirtgame.com]
Kick it with @Kick_Up
Seeing as it’s becoming a regular feature I’m going to give Rally Co-Driver and DiRT Chief Game Designer Paul Coleman is very own section. Here’s what he has to say this week.
“We’ve had a pretty hectic week getting everything ready for our first content update. While it wasn’t as terrifying as pushing the button on the launch pack it was still pretty exciting to see the buzz around the studio.
Again, the initial feedback has been great but I know that a few of you we’re disappointed that we didn’t put the FFB update into v.0.4. There were a number of reasons for this but the main one is that we need to get all the configuration and options screens in place and that takes time.
While this is early access we didn’t want to be rushing through changes and causing more problems than we are fixing. I plan on giving you all more info on this and the changes we’re making next week.”
DiRT Weekly Bug
So we got a little carried away in the v.0.4 update and in our excitement to push the buttonon giving you six stages we didn’t anticipate that it would cause an issue for everybody who completed the weekly before the update.
The short version is that if you took part in the weekly before the update you won’t be able to do the two new stages (unless you reset the event from the details screen,) if you have started the weekly since the update then you won’t have a hope in hell of beating the players who did the older four stage version.
Now we could have wiped all the four stagers from the leaderboard but that wouldn’t be fair on those who already finished it so what we’re going to do is base this week’s rewards on only the first four stages (if you started after the update you’ll still need to complete all six to register a result).
Next week everybody will run the new and improved six stage event.
DiRT Show
If you missed yesterday’s DiRT Show you now watch it again below. In this month’s episode we talk a about Pikes Peak, Rallycross, Germany and so much more (we even let a few upcoming cars slip).
https://www.youtube.com/embed/JOUXy-rFswM
Over to you
We had our very first bit of fan art this week! It’s called “Left five over jump” by /u/Shinojii and we love it! We love it so much in fact that we’re going to send you over some DiRT Swag!
VajbTV[www.twitch.tv] - There’s this crazy Viking guy who streams a lot of DiRT Rally, he’s one of our favourites to watch and you should go check him out.
And to wrap up this week’s Road Book I’m going to leave you with Elmnators totally mental rig. 9600x1080! That’s five screens!
https://www.youtube.com/embed/3gMqlcQzZYQ
On dit que seulement dix personnes au monde comprenaient Einstein. Personne ne me comprend. Suis-je un génie ?
http://www.instant-gaming.com/igr/Chrisoufe/ = Jeux PC pas cher
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