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[Topic Unique] Project Cars , page 13

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Message Posté le: 11 février 2015 à 22:57  Lien permanent
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Merci pour la vidéo, effectivement il y a de tout !
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Message Posté le: 12 février 2015 à 19:27  Lien permanent
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MAJ du Jeudi :

Build 933 (12/02/15) - 177.7 MB
Render:
* Alters BeginRenderingToTarget parameters. Pre-req for WMD-5004 (Benign change).
* WMD-5068 : Added protection against dereferencing a NULL object pointer in scene graph query results
GUI:
* WMD-5576: Sun added for clear icon
* Updated Steam achievement translations
* PC time trial navigation fixes WMD-4007
* Add photo view support (part of WMD-2850).
* Another batch of achievement translation fixes.
* WMD-4575: Enables the host icon on the pause menu
* Support for long input names on Edit Controls screen (4332)
* Overlap on in-game lobby screen weather forecast fixed (5610)
* Do not play menu slide anim on first entry to the main menu - WMD-4267
* WMD-5329: Fixed disabling Time Trial menu, where all buttons included are locked
* Fixes list early selection issues for lists which do not require activation - WMD-5603
* WMD-2467: "PC Specific" UI - Ghost selection does not provide valid results after switching vehicle
* WMD-5583: Fixed the metrics total race time from using invalidated time. Fixes large DNP screen time values.
* Adds delay to list setting for vehicle model selection to prevent the livery 'set data dirty' call happening inside the 'GUIList::Update' loop - WMD-5603
* WMD-5425: Aries - Photo Mode - Racing line should be hidden when in photo mode. Adds required number of skipped frames when removing racing line, also kills coherence on PS4 during photo.
Cameras/Replays:
* Fix for Camera clips through the track and the user is able to view out of gameplay area when the car is flipped upside down (WMD-1079).
Gameplay:
* Free Practice Start issue fix (reverted previous AIW revision to disable the latest changes) - WMD 5604
* RaceManager: Prevent logic in UpdateSession_Qualify from checking for session being over before it has started. Fixes WMD-3373.
Characters/Animation:
* Pitcrew Animation ART: Added ford mk1 RS and BMW m3 GT4
* Pitcrew animation ART: Fixed aston martin names and added BMW 1M
* Pitcrew GT master ART: Updated fuel animatino Aston martin rapide
* GT Pitcrew: Fuel mechanic | Lpitbox| GT_L_RR - initial _VEH scene
AI/Pitstops:
* WMD-5560: Now handling edge state of occupied-pits correctly, for both the penalties, and the pit board display. Also re-schedule the pit board messaging for cases where the pit has been missed due to occupied state.
Career:
* Fixed bug that could happen when player is simulating skippable sessions in a new series. WMD-4841
Vehicles:
* Mercedes SLS: Approval fixes (front grille)
Physics:
* Tires: Opt-in bias fix
* RUF RGT8: Setup changes for stiffer rear carcass.
* 250CC Kart: Increesed tire spring rate and damping for better AI handling.
* GroupA Cars: Updated to a more hewland type shifting so shorter shiting and harder to damage. Increased brake torque by 10%.. BMW 320 removed some understeer from default setup.
Tracks:
* Snetterton: Added pistands
* Fix for shadow UFOs bug on Sonoma, Cadwell etc.
* Laguna Seca: Restored version 8's AIW changes that got overritten by Zybnekt's version 9.
* Dubai Kartdrome: New pit garage area that fixes Jira WMD 5459. Angled garage spots to smooth turning on exit to avoid hitting the sidewalks.
* Eifelwald: Relocated first garage spot to other side of gas pumps for a clean exit in free practice. Need pumps removed to clean up race weekend pitting and exiting problem
* Oschersleben: Optimized lod popping for medium settings, lod seting for dyn objects, update tracks.lod for all variants, fix popping on medium settings, lod setup for dyn objects
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working

Avec en prime un nouveau comparatif Real Life vs PCars



La chaine YouTube du mec, pour ceux qui aiment les comparatifs de ce genre

https://www.youtube.com/user/Yoong3d/videos


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Message Posté le: 12 février 2015 à 20:35  Lien permanent
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Excellent romz, BIG MAURURU ROA Très content
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Message Posté le: 13 février 2015 à 19:09  Lien permanent
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MAJ du Vendredi

Build 934 (13/02/15) - 817 MB
Render:
* DX11: Improved instance culling
* DX11: Fix for tyrewalls culling errors.
* Adds 'IsMultiSample' to base implementation. (Part of WMD-5004).
* Phase 1 now detects if phase 3 is MSAA and sets appropriate flags. (Part of WMD-5004).
* Adds MSAA mode to DX9/DX11 and sets mode.y depending on flag passed in to BeginRenderingToTarget. Pre-req for WMD-5004.
GUI:
* 'My Records' tab removed from PC Time Trial screen (3365)
* Space removed on DriverNetworkGalleryDialog screen (2850)
* Fix for MP Lobby Weather forecast display issues (WMD-5536).
* Add missing media count applink unregisters (part of WMD-2580).
* Fixes applinks in timetrial vehicle selection - data - WMD-5636
* Profile race entered statistics instead of miles driven WMD-5058
* WMD-2642: Changed "Driving assists" to "Driving Assists Allowed"
* Prevent quick menu going to the DNP page when already on it (part of WMD-2850).
* WMD-4736: Fixed last case of pit board not hiding correctly after a drive through
* Console button prompts now present on View Photos tab of the Driver Network (2850)
* WMD-5606 - Add "jump to event" button to event screen and add details to button names
* WMD-2642: Added new driving aids main menu texts to the applinks, for NONE, REAL & ALL
* Browse screen tooltip now removed references to 'world' (now says 'those available') (5538)
* WMD-2642: Changed driving aids main menu texts to lower case instead, From: NONE, REAL, ALLto None, Real, All
* WMD-5542: PC - Lobby browser does not have an option to filter/search by name. Code implementation, GUI Button still needs adding
* WMD-4141: Fixed FFB screen bugfixes, the sliders now have correct values per definition spreadsheet and react correctly on clicks
* WMD-5622: Fixed in-game chat handler not handling certain player leave reason when displaying the messages. Changed default leave message to not specify "unknown" reason.
Dedicated server (WIP):
* Added config option to set the server's password.
* Rebuilt Windows exectuable with latest code and version.
* Added cmdline option to use specific DS rather than "best public".
* Query for password when creating session on a password-protected DS.
* Default name for sessions hosted on DS are now set to that server's name, rather than the initial host's name.
Characters/Animation:
* Pit Fuel Animation ART: Added BMW m1, BMW m3 gt4, ford mk1 rs
* Pitcrew Animation ART: Fuel anim Ansto martin Rapide Left side added
* GT Pitcrew fuel mechanic : Initial export files L_LC ; L_RC; R_LC; R_RC
AI/Pitstops:
* WMD-5626: Protect against updating Pit logic for cars under MP Control
* Pit Location 27 snapped to terrain + aligned (was under ground after last revision) - WMD-5648
* Edited Pit Out trigger box to prevent the bug described in WMD-5649. Moved the box back a little so it's fully inside the pit lane
Career:
* Added protection to accessing player pointer (WMD-5627)
* When advancing sessions, reset up best player tyres based on updated session conditions (WMD-5629)
* Moved SetupPhysicsWeatherInitialSettings to before physics enters advanced session state (WMD-5629)
* Career Championships: Kart series - Corrects a balancing issue caused by player forced to last place on the grid. Fixes WMD-5616
* Career Championships: LMP1 American Masters - Fixes a date sequence issue that caused the series to start with round 4. (WMD-5643)
* Make sure player vehicle slot is set when skipping career sessions in the calendar so that tuning setups still load (part of WMD-5629).
* Moved time/weather setup from SetupSession to AdvanceSession so that physics picks up weather changes in time for tyre selection. Also fixed missing header affecting script building. Final part of WMD-5629.
Physics:
* 250cc Superkart: Adjusted bump stop and damper settings to reduce off road bounciness. WMD-5472
Tracks:
* Imola: Fixed WMD-5625, WMD-5620
* Removed sitting spectators from one tribune
* Snetterton: Fix lod popping for all variants
* Moravia: Pit exit trigger updated to avoid DQ
* Road America: Missing rain blockers, WMD-5584- Cone collision issue - replaced yellow cones as requested
* Oschersleben: Swap thrustmaster flag for official, reduce some assets for better performance, fix popping and update some lights
* Azure Coast: Specific issues (drawing distance) fixed + far distance tweaks for track cameras (to avoid far terrain culling) - WMD 5278
* Eifelwald: Fix for WMD-5588, removed the petrol pumps and the kerb they were on, removed the blocking collision from the main CSM, exported main and stage 1 as the other 2 don't see the pits area
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working


Et la vidéo du jour :



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Message Posté le: 13 février 2015 à 19:20  Lien permanent
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mais c'est une armée de devs chez eux???
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le_civet_farcis a écrit:
mais c'est une armée de devs chez eux???


Ils bossent comme des acharnés, ça fait clairement plaisir à voir.


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Message Posté le: 13 février 2015 à 20:16  Lien permanent
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Choqué prière


Horizontal, vertical...Team War Thunder http://htag.forumactif.com/
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Message Posté le: 16 février 2015 à 19:57  Lien permanent
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La MAJ du Lundi :

Build 935 (16/02/15) - 187.2 MB
Render:
* DX9: Video playback fix for colour shift bug
* Additional refleciton flag to allow us to use smaller reflection emap culling
* DX11: Video playback fix for colour shift bug (or more precisely Chrominance channel sampling not having the correct scale )
* Support for phase 1 culling on 1.0 (minus some noise) if phase 3 is msaa. Also in MSAA increases alpha after test on DX9/PS4/XB1. WMD-5004.
* Removing the test for trees in the lod selection code as it is actually causin gtrees to pop in the main scene. Approved by Rob .. Bug WMD-5221
Effects:
* Fixed the 2 BBQ smoke effects so they no longer rotate and give a block-alpha effect on the quads.
GUI:
* Fix ingame lobby applink default values (WMD-5662).
* Tile to set lap count in a pC Time Trial removed (5601)
* WMD-5642: Fixed wrong message being displayed when disconnecting.
* New dialog to warn before we open an external web page - WMD-5567
* Add warning message when activating an external web page - WMD-5567
* PitEngineer: Address repetitive and/or incorrect messages. Fixes WMD-4274.
* Fix for WMD 4141, updating lower values of sliders to fit within the specified range
* Fix ingame menu keeping hold of deferred page gotos between events (part of WMD-5669).
* WMD-5371 Fixed "On your left" achievement. Now waypoint error checking is implemented for when waypoint is on next lap, & lap number is still on previous lap. Also tightened the logic up a bit. It no longer tries to be as clever, so now allows overtaking of participants in pits/garage. Also added more solid checks on participants active within a the race.
AI/Pitstops:
* Switch from DQ to reset when entering pit through exit in MP (WMD-5617)
* Fix for pit trigger being touchable from the main track causing an instant DQ - moved the trigger back so its protected by the concrete wall.
* Code side fix for WMD-1357 , pit stop estimation value is now changed to show estimated pitstop duration in seconds. As a part of this fix, the timing constants were moved from the Pitstop.script alone to a relevant hrdf file.
Career:
* Fixed career data check to pick up on any incorrect year setting, and date progression across round transitions. No JIRA, debug-only code for testing data.
Physics:
* WMD-5628: Updated physics manager exclusive access to use critical locks instead of atomic CAS. Added exclusive access test to paused physics tick call.
Vehicles:
* Formula C: Added a bit of scoop prevention to the collision shapes. WMD-5659
Tracks:
* Donington: Fixed some popping issues. Jira bug: WMD-5349
* Zolder/Imola/Belgium: Viewer placement optimization, popup fixes
* Hockenheimring: Fix popping issues, fix vt assets popping for all variants
* Azure Coast Westbound: Rolling start distance moved from 1m to 75m to fix WMD-5670
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working

Et la vidéo du jour avec au passage l'unboxing de la rolls des volants :



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Message Posté le: 16 février 2015 à 20:06  Lien permanent
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oué... On a clairement pas le level pour ce jeux ^^


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Message Posté le: 16 février 2015 à 20:47  Lien permanent
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si si Très content
je vais descendre exprès, pour mettre 10 tours à Romz, et puis monza c'est vraiment le circuit facile par excellence, faut juste gérer correctement les freinages et la parabolique. Clin d'oeil

PS: la démo de zolder est largement plus impressionnante, là on peux parler de difficulté élevée Clin d'oeil
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je parlais pas forcément du circuit car j'y connais rien ^^
Mais c'était un poil ironique de toute façon.
Rhalala, je vais me refaire le bureau spécial course avec la TV et les deux écran 24" sur les cotés ^^


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Message Posté le: 17 février 2015 à 19:44  Lien permanent
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La MAJ du mardi :

Build 936 (17/02/15) - 469.7 MB
Render:
* PC: Correctly handle buffer lock failure. WMD-5652
GUI:
* WMD-5708: AppLink mismatch fixes
* WMD-5703: Fixed camera thread safety issues
* Limit of 60 characters in lobby chat and in-game lobby chat WMD-3938
* Fix for WMD-1408, Application showing Session results after selecting skip to end of session
* Fix for WMD-5701: Matches up various applink register/unregister pairs to fix memory trashing crashes.
* Fixes for loading music glitches after starting Career Race sessions from the pause menu. WMD-5706 and WMD-3390
Online/Multiplayer:
* Follow-up fix for WMD-5700 / CL 547645, ensure the rolling start flag is transmitted to MP peers when updated
* WMD-5725: Fixed bug where the Time Trial would remain unaccessible forever after attempting to open TT while signed out and then signing in later.
* WMD-5700: Ensure rolling start by gamemode value is updated when rolling starts are disabled due to track change validation (fixes infinite loading in multiplayer on point to point tracks when rolling starts have been used previously in a circuit race)
Gameplay:
* WMD-5669: Implemented temporary workarounds trying to force the two AdvanceSession and SessionAdvance events to be always delivered in the correct order. More complicated and proper fix to follow.
AI/Pitstops:
* PitEngineer: 'Good Points' VO no longer triggered if the player finishes outside the top 7, or if the player was DNF. Fixes WMD-5638.
Career:
* WMD-5735: Sorting on career lists doesn't work correctly when invitationals the same day as career
* Career Championships: Problematic series updated to correct calendar starting dates. Fixes WMD-5689
* Fix for WMD-5027, career gui dashboard and the main menu now shows correct team/motorsport logo, while in Invitational event
* Career Championships: Prototypes series starting times and time accel tweaked to ensure time of day works for all cars. Fixes WMD-5690
* Don't display "Vehicle Invalid" text in the career calendar Progress Restriction when it's only invalid because of the contract (already displayed), to avoid confusion about car selection. WMD-5676
Vehicles:
* Cockpit display issues fixed (WMD-5633)
* Ford Sierra Cosworth: Fixed UV mapping issues (WMD-5634)
* Aston Martin Rapide Hybrid: Fixed rain effects (WMD-5632)
* Mercedes SLS + SLS GT3: Approval fixes (WMD-5540 + WMD-5541), Fixed incorrect brake disc glow IDs on LODX - WMD-5682
* Lotus 72D: Approval issues (WMD-5694), Added separate mirror material
* Ford Focus RS: Removed matte black paint colour for approval (WMD-5729)
* Lotus 78: Approval issues (WMD-5696), Lowered rearwing (approval request)
* Mercedes SLS GT3: Approval fixes (steeringwheel logo, disabled exh. smoke, tire logos removed)
* Pagani Huayra: New ambient shadow, GUI image and model year updated for approval changes (WMD-5516)
* Lotus 98T: Approval issues (WMD-5695), grilles changed to matte black, rear diffusor shape changed (approval request)
* Lotus 49: Fixed incorrect brake disc glow IDs on LODX - WMD-5682
* Palmer JPLM: Fixed incorrect brake disc glow IDs on LODX - WMD-5682
(these are cars... I found them in "Tracks")
Physics:
* Super Karts: AI work to minimize curb sensitivity on large curbs. A small part of WMD-5684 which is now passed onto SteveD.
Tracks:
* Sakitto: Fixed visible skyring seam
* Brands Hatch: Gaps closed, collisions fixes
* Oulton Park: Cut track edits to fix WMD-5687
* Silverstone: Branding update, track manager branding textures
* Glencairn: All 6 layouts - edited alpha values to fix WMD-5511 track clipping
* Lemans: Added garage spots to the new open garages near the end of the garages.
* Chesterfield: Fix for misplaced TRGs meaing player can cut the grass and miss them.
* Lakeville: Fix for start TRG rotated and pit exit TRG just sticking through the wall.
* Azure Circuit: Fix of bad z-flickering advert on bridge before start on xboxone and some pivot issues
* Belgian Forest Circuit: Fix of bushes at slope, swap from HWinstance to static so they can receive shadows and mtx tweak
* Bathurst: Fix of missing overlay edge, fix for bad shading of winemesh which appeared in certain sun angles, fix of long grass growing on sideroad
* Eifelwald: Corridor work near pit lane entrance to keep AI from missing hard left into main pit area, new corridors in the pit area around where the gas pumps were removed. WMD-5588
* Oschersleben: Fixed a small gap around TRG 2 on the C layout., fix of treeplacement issues (intersections, floating trees and trees pushed into terrain) and types fixed, fix of some tent pops, instance types reduced, lower fps raised 5fps, three frame drops fixed
* Le Mans and Bugatti: Added garages to the end of the mainbuildings small appendix building. The main pit buildings garages have been all opened but there were cars placed in front of the small building at the end which was never planed to have garages. These garages have been opened now and are available for Doug to place the garage spots inside there now. This is part of issue WMD-5672. Doug will edit the AIW. Lukas care about the pit positions
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working

Et la vidéo du jour, une session contre l'IA



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Message Posté le: 18 février 2015 à 19:44  Lien permanent
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La MAJ du mercredi :

Build 937 (18/02/15) 128.2 MB
Render:
* Basic3Dfoil: Increased alpha cut-off in msaa phase 1 to cope with inconsistent alpha channel reads on some trees (esp. palms), this prevents the transparent tree problem (in most cases).
Weather:
* WTC edits for lightning frequency (quartered) and stormy/thunder storm drying rates (doubled). dry condition rates also increased a touch for faster puddle drying.
GUI:
* Fix for extremely long name on Pit In board (5755)
* Gamepad navigation on Starting Point screen fixed (5630)
* Trackmaps: New trackmaps with latest CSM, trgs as requested
* Latest loc merge and clear translations for English modified 2860055
* WMD-5699: Don't display disconnect dialogue when accepting an invitation from in-game
* Fix for WMD-5734 (calibration GUI). Fix for WMD-5733 (Change detailed grass to off/low/med/high/ultra).
* WMD-1357: Updated the layout & text of the fuel refull and pit stop estimation values to match the new description.
* WMD-5664: Re-wrote the blue flag lapping logic using logic developed from the 'on your left' achievment calculations
* WMD 5747: Player can no longer enter a kart-only track with a non-kart vehicle by using career loop to switch vehicle.
Penalties:
* WMD-5745: Player is not disqualified for not taking a mandatory pitstop untill he hits last lap
Online/Multiplayer:
* WMD-5700: Host must validate rolling start and laps settings when changing track - this missing from within the lobby. Prevents infinite load on Nords S2 after previous settings of Brands Hatch Indy with Rolling Start enabled
AI/Pitstops:
* WMD-5746: AI damage not being repaired under certain circumstances
* Fix lap estimation for fuel calculations in timed race events (WMD-5730) (on behalf of ChrisF)
* WMD-5571: Added a new logic test: previously the cars when looking for free space between their current lat and their desired lat ( plus the needed car width ) would only look at side obstacles and and danger obstacles when looking for a free lane and knowing to slowdown for lack of space, they obviously dismissed any faster cars, they also dismissed cars at a "passable" speed as they don't want to slow down in a passing manoeuver. Extra test added now is after the previous test described above which stays as is is a following test that sees if a space wide enough for the car of the car's width is available at the desired lat, to check if indeed space will be available to pass. What was happening is that cars were speeding into multiple "passable" cars at start trying to wedge themselves into space that wasn't wide enough for them. This change is AI wide. Second change is a slight increase in side to side buffer for open wheelers only using the new OPENWHEEL, CLOSEDWHEEL, KART split Third change is setting a minimum speed (5) for the safety speed from targets in front. this raises the speed cars feel they can go at off of 0. If player car started in front or AFKed or any car suddently stopped, cars would register 0 behind it and do the stupid start stop movement until inching out. This could mess up starts so bad so I consider it relevant to the JIRA Forth change is neutral, and won't affect anything : fixing contents of USE_AI_IN_REPLAYS which is turned off by default but allows diagnosing AI through replays and AI resimulating which was absolutely necessary for me to figure out the bug in the first change.
Career:
* "Class of 67" Invitational, moved date of first round to fix conflict with contract event. Fixes WMD-5736
* Fix for career replays crashing when viewing them from the Highlights tab immediately after game startup. Stops it trying to access career participant data when it shouldn't be, as the replay handles participant set up. WMD-5760
Vehicles:
* BAC Mono: Brake disc fixes (WMD-5756)
* Pagani Huayra: Fixed new cockpit display
* BMW M3 E30: Fixed GUI name, fixed cpit calibration issue (WMD-5742)
Physics:
* Added locking/unlocking of wedge setup setting (WMD-2660)
* WMD-4574: For AI vehicles, tyre deformation spring and damper rates of a wheel attached to ground are now computed from available grip force.
* Clio Cup: Fixed bad oversteer on cold tires. Reduced cold fall-off of tires and slight setup adjustments to tire pressures, rear camber. Fixes WMD-5741
Tracks:
* Oschersleben: Fix of floating dynamic objects, wmd-5691
* Connecticut Hill: Recalculated corridors to fix AI running off the outside of turn 1 and a few other cornerw. Caused by the bad raycast code that was fixed a few weeks ago. Negelcted to do this one.
* Cadwell: Fixed the visible popping issues described in WMD-5515, Fixed broken collision on marshal hut that was causing the car to become trapped inside (Inverted normals on collision mesh) and some missing collision around a tyre wall, Fixed broken armco material (wet road flag was incorrectly set causing mirror like reflections in rain),Fixed missing tribune in Woodland (Was missing from selection set), Fixed broken occluders in woodand area (Too many faces to be valid, replaced with single occluder plane and tested)
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working

Et la vidéo du jour : (Les bonus de l'édition limitée



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Romz @
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Inscrit le: 06 février 2010
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Message Posté le: 19 février 2015 à 17:21  Lien permanent
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La MAJ du Jeudi :

Build 938 (19/02/15) - 556.6 MB
GUI:
* Controller device FFB defaults
* WMD-5722: Fixed USB id's for Porsche 911 wheel.
* Fix for weather forecast display issues (WMD-5536)
* WMD-5792 Disallowing "A day in the life" achievement when using skip-to-end-of-session
* Remove junk text from tutorial pane to avoid issues with display under certain screen flow - WMD-5554
* Assets added (but hidden/disabled until functional) to allow the player to search for lobbies by name (5542)
* Renamed gui data ChatListHolder Text entries to ChatLine1 to resolve WMD-5545 (PC - GUI - In-race chat is not displaying the messages sent by the players)
* WMD-5371 Added 2 further safeguards for the on your left achievement: Only start tracking this achievement AFTER green light. Don't process this achievement at all for P2P tracks
Online/Multiplayer:
* WMD-5669: Clean and proper fix wrong event processing order during session transitions. Merged Event_AdvanceSession and Event_SessionAdvance into one event (Event_AdvanceOnlineSession) which now contains all necessary information and is protected against multiple-delivery. Processing the event executes the individual steps in guaranteed correct order. Old event used locally on the host or in singleplayer is now called Event_AdvanceLocalSession.
Gameplay:
* WMD-5780: Adding Event_AcceleratedTime to the list of events, that are processed during Physics reset phase.
* Fix for hang when skipping TimedRaces. New flag added to the RaceModeInfo and used by TimedRaces, so that the simulation terminates correctly. WMD-5766
Vehicles:
* Mercedes SLS GT3: Fixed wrong diffuse texture on tires, new export posted
Environment:
* WMD-5584: Manualy updated the mass of dynamic objects dyn_trafficcone02_yellow and uk_cone from 300 to 20 [kg].
Tracks:
* Chesterfield: Reflections tagging revision
* Silverstone: Rain blockers added to pits (WMD-565)
* Azure Circuit: Some adverts updates. fix popping sitting crowds
* Moravia/Monza: Added rain blockers to pitboxes to Moravia and Monza track
* Eifelwald:: Update to csm (removed invisible pit object collisions): WMD-5751
* Dubai: Fix for WMD-565 : added rain-blockers to the garages for all 4 layouts.
* California Highway: Fixed popin issues, occluder, gaps, mapping and some other things
* Summerton: Barriers revised, lights added to National and Sprint layouts, csm walls remade, possible shortcuts closed
* Road America: WMD-5693 - console popping fixed, fixed gap in the pitwall, rain blockers, wet road masking, specular downward blocker
* Sakitto: D1P Jira 5350, WMD-5788 Fixed pit exit merge issue causing AI to come to a stop exiting pits. Wrong waypoint was chosen for branch.
Known issues:
- None of the debug tools (F1, Ctrl+F, Ctrl+I, tweakit, etc etc) are available unless you use -gold command line (but by using -gold you get assert popups again )
- MP session does not allow you to continue/go to a second session
- Chat not working

Et la vidéo des dev pour présenter le mode carrière :



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