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Un patch 1.1.1 pour le jeu The Last of Us Part I

Le jeu du studio Naughty Dog, The Last of Us Part I, profite d'un nouveau patch 1.1.1. Le téléchargement sera automatique lors de l'ouverture de votre launcher. La mise à jour corrige de nombreux bugs, crashs, ajoute des textures manquantes et devrait ravir les possesseurs de GPUS RX 580 / 590.

The Last of Us Part I Patch 1.1.1 Release Notes

Main Game
  • - Fixed a crash that could occur when restarting a Permadeath Speedrun after dying
  • - Fixed a crash that could occur when rapidly switching through available skins
  • - Also fixed an issue where reflections were not appearing in vehicles’ rear-view mirrors when Real-Time Reflections are disabled (Options = Graphics = Real-Time Reflections Quality)
  • - Fixed missing rock and rock wall textures in several areas
  • - Fixed issues where players could see outside the game world in some locations
  • - Also fixed quick turn animations when zooming without a gun equipped
  • - Fixed VRAM usage indicator when resetting graphics settings to default after restarting the game
  • - Corrected several in-game, menu, and text-to-speech translation errors
  • - Fixed an issue where monitor resolution was not correctly adjusted when using the “Reset to Defaults” command (Options = Display = Reset to Defaults)
  • - Fixed the bow’s UI icon overlapping with arrow counts when a melee weapon is also equipped
  • - Updated ‘Loading %’ user interface (UI) so loading progress is tracked more evenly
  • - Fixed an issue that could cause graphic settings preview images not to appear
  • - Fixed several camera-related issues that could occur when running the game at high framerates
  • - [Photo Mode] Fixed an issue blocking full selection of presets when using Gaze Direction
  • - [Photo Mode] Fixed an issue where arrow icons were not interactable when using a mouse to change the color of frames
  • - [Model Viewer] Fixed an issue that resulted in multiple models to be highlighted at once
  • - [The Outskirts] Fixed the appearance of water when Image-Based Lighting is disabled (Options = Graphics = Image-Based Lighting)
  • - [Tommy’s Dam] Fixed a crash that could occur in a cutscene during extended play sessions
  • - [The University] Adjusted the visual appearance of fog
  • - [Bus Depot] Fixed a camera issue that also led to a crash when traversing across the bus while the game is running at high framerates
  • - [Bus Depot] Fixed a crash that could occur in a cutscene during extended play sessions




jeuvideo thelastofuspart1

Left Behind Standalone
  • - Fixed a crash that could occur if Ellie is wearing the Seattle Wear skin when starting Left Behind
  • - [Mallrats] Fixed an issue where the health bar could become stuck on-screen
  • - [Mallrats] Fixed a crash that could occur when switching through multiple skins before loading into the level


Accessibility
  • - Fixed Screen Magnifier zoom functionality when using accessibility chord inputs (Options = Accessibility =Alternate Controls = Input Remap = Accessibility Chord Inputs)


Steam Deck
  • - Fixed directional button controls for behind-the-scenes podcast navigation (Extras = Behind The Scenes)


AMD
  • - Fixed checkerboard patterns that appear on screen when using Motion Blur on AMD RX 580 and RX 590 series GPUs


source : DSO Gaming
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Posté le 19 Juillet 2023 à 12:36 par Jonathan Riemain


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