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The Witcher 3 Next-Gen profite d'un patch 4.04

Le studio CD Projekt RED vient de publier une nouvelle mise à jour pour son jeu The Witcher 3 Next-Gen. Le patch 4.04 apporte logiquement de nombreuses corrections et améliorations, tels que la correction du rendu visuel du brouillard, un meilleur rendu des cheveux lors de l'activation de la technologie Ray Tracing...

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The Witcher 3 Next-Gen Patch 4.04 Release Notes
PC-SPECIFIC
  • - Fixed an issue where GOG achievements for the Complete Edition would unlock for the base version instead.
  • - Frames allowed by the “Maximum Frames Per Second” setting will now be counted properly when DLSS Frame Generation is enabled.
  • - Fixed some instances where characters’ hair could look too bright when using Ray Tracing.
  • - Bald Mountain – Fixed a crash that occurred when Ray Tracing was enabled and all the other Ray Tracing options were off.
  • - The Beast of White Orchard – Fixed an issue where loading a certain checkpoint save could cause the game to freeze if Ray Tracing was enabled.
  • - Fixed an issue where the game would start without REDlauncher and open a browser tab request for permission to “Use Cyberpunk 2077 with your Epic Games Account”.
  • - Fixed an issue where input from a gamepad could still work while having the game in a suspended state.
  • - Also fixed an issue where a second cursor with high sensitivity would appear in the Main Menu when “Hardware Cursor” was set to “Off”.


VISUAL – PC and Next-Gen Exclusive
  • - Fixed an issue where fog could look as if it were 2D in some places.
  • - Fixed an issue where the sky’s reflection on the water with Ray Tracing enabled was partially missing at specific locations in White Orchard, Velen and Toussaint.
  • - Grass collision now works properly.
  • - Added an HDR calibration option.
  • - Fixed an issue where the mountains in Kaer Morhen could disappear when changing the camera angle while Geralt is under water.
  • - Get Junior – Removed an unnecessary body of water from Oxenfurt sewers.
  • - Fixed an issue where the loading screen would stutter when using Ray Tracing.


QUESTS & GAMEPLAY
  • - Added an option to switch potions and apply oils from the radial menu.
  • - Fixed an issue where Geralt’s health rapidly depleted when diving.
  • - The Final Trial – Fixed an issue where leaving the area and coming back could cause Lambert to stand in the water instead of sitting in the boat, blocking progress.


MISCELLANEOUS
  • - Addressed some issues with loading saves when using the Cross Progression feature on multiple machines with the same GOG account.


source : DSO Gaming
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Posté le 20 Juillet 2023 à 15:54 par Jonathan Riemain


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