Le studio Remedy Entertainment vient de publier un patch 1.08 pour son jeu Alan Wake II, au programme la correction de pas moins de 200 bugs !
Des soucis de dialogues, de déplacements… seront corrigés, le téléchargement de 3.5 Go vous sera proposé lors de l'ouverture de votre launcher Epic Games.
On vous invite à consulter notre dossier Alan Wake II : 7 cartes AMD et NVIDIA affrontent l'horrifique Path Tracing !.
Alan Wake 2 Patch 1.0.8 Release Notes
Global
Mission specific
INVITATION:
CASEY:
ZANE’S FILM:
SCRATCH:
WE SING:
ROOM 665:
MASKS:
DEERFEST:
COME HOME:
PC specific
Des soucis de dialogues, de déplacements… seront corrigés, le téléchargement de 3.5 Go vous sera proposé lors de l'ouverture de votre launcher Epic Games.
On vous invite à consulter notre dossier Alan Wake II : 7 cartes AMD et NVIDIA affrontent l'horrifique Path Tracing !.
Alan Wake 2 Patch 1.0.8 Release Notes
Global
- -Various localization fixes, such as improved subtitle timings for all languages
- –Improved localized audio for live-action cinematics
- –Various audio-related improvements and additional polish
- –Improved lip sync in some instances
- –Fixed various graphical issues in the environments
- –Fixed various minor issues in cinematics
- –Minor improvements to image aliasing in Performance mode and Xbox Series S
- –Improved lighting
- -Fixed lighting bugs in multiple locations
- –Various UI-related fixes and additional polish
- –Various gameplay fixes and improvements
- –Minor gameplay finetuning
- –Improved auto-aim for specific circumstances
- –Fixed rare player character animation issues
- –Fixed various issues in the Case Board
- –Fixed various map issues
- –Several conversations failing to trigger and thus blocking progress later have been fixed
- -Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
- –Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
- –Resolved a potential problem in the player getting stuck in a Case Board Tutorial
- –Fixed exploration rewards for Lighthouse
Mission specific
INVITATION:
- -Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)
CASEY:
- -Fixed potential issue with players able to get stuck when falling from ladders
- -Fixed potential issues with Dark Presence (it remains a threat)
- -Fixed a rare crash
ZANE’S FILM:
- -Fixed a bug where Alan could fall through the environment
SCRATCH:
- -Fixed a bug where Saga could fall through the world
- -Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
- -Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
- -Fixed an issue where, in rare cases, the Lighthouse key could not be picked up
WE SING:
- -Fixed a bug where Alan could get stuck in the environment
ROOM 665:
- -Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)
MASKS:
- -Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked
DEERFEST:
- -Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress
COME HOME:
- -Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.
PC specific
- –Fixed a bug that could cause graphics settings to reset when launching the game
- –Improvements to PC Window handling logic
- –Fixed mouse cursor sometimes not appearing in menus
source : DSO Gaming
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Posté le 03 Novembre 2023 à 10:12 par Jonathan Riemain